Skip to content
ClaudeUnreal
GitHub

Coordinate system

All ClaudeUnreal tools that accept positions, rotations, scales, or colors assume Unreal Engine’s conventions.

  • Axes: X = forward (red), Y = right (green), Z = up (blue)
  • Units: centimeters. 100 means 1 metre. A default cube is 100 × 100 × 100.
  • Handedness: left-handed.
  • Reported as [Pitch, Yaw, Roll] in degrees.
  • Pitch rotates around Y (nose up/down), Yaw around Z (turn left/right), Roll around X (tilt).

RGBA floats in the 0.01.0 range (not 0255).

{"R": 1.0, "G": 0.5, "B": 0.0, "A": 1.0}